View From the Set-Top

March 21, 2014
Internet video receivers—the digital set-top boxes (STBs) that deliver Internet Protocol television (IPTV)—could be called the “enigma machines” of today’s evolving media environment. Like the legendary World War II secret decoders, the IP STBs provide a vital function for the fast-growing online video business. Promising forecasts, such as from IHS Inc., envision 20 percent annual growth for the next few years in the sale of over-the-top (OTT) receivers and video players, a category which includes STBs as well as Web-connected game consoles, Blu-ray Disc players and smart TVs. Yet questions...

The Next Phase of 3D Printing

March 20, 2014
Los Angeles architects Kyle and Liz von Hasseln spend much of their time in front of computers—they’re certainly no strangers to 2D plans and 3D models. But ever since they created The Sugar Lab, a startup that produces 3D-printed sugar sculptures for wedding cakes, pie toppings and table centerpieces, the young Southern California Institute of Architecture grads have been digging into the culinary world. Using their creative backgrounds, they igured out a way to apply layers of alcohol and water, which can be hardened by sugar, to create edible 3D delicacies that add more than a touch of sophistication to wedding...

Enhancing 3D Audio in Cars

March 19, 2014
Automobiles are no longer just a mode of transportation. They’re also a way to stay entertained and audio is a big part of it. From simple AM/FM radio, to CDs, to streaming audio apps such as Pandora or TuneIn, consumers enjoy a wide variety of audio formats in their vehicles, and each model year automakers are offering new and better audio options. The newest of these options: 3D audio—makes musical renditions more lifelike and more enjoyable for everyone in a vehicle, no matter where they’re seated. In a study conducted by research firms Latitude Research and OpenMind...

Getting Wearables Right

January 05, 2014
Are you ready for the next revolution in mobile computing?    The concept of wearable technology isn’t new—ask anyone with a hearing aid or digital watch. However, the conversation around new ultra-portable connected devices has heated up with several widely-recognized consumer brands either announcing their first wave of devices or declaring they are actively working on bringing them to market soon.   Because smartphones are essentially becoming a commodity, such announcements have acted both as validation and catalyst for the wearables industry that received little to no attention even just a few years ago. Now everyone is asking what consumers...

The Next Big Thing? Eureka Park Inside Innovation

January 05, 2014
It was about three years ago when Karl Susman started sketching out his idea on a cocktail napkin. The longtime insurance man and his wife of 21 years were having what he calls “a friendly debate” (about what, he can’t remember anymore). But what did stick with this entrepreneur was the “aha” moment that resulted from this conversation. He would use the personal experience to help forge a foundation for the website now known as YouAskAnyone.com.   “It’s not an Ask.com,” says Susman. “It’s not a Yahoo Answers either.” He describes the concept behind YouAskAnyone.com a little like Digg, “but hopefully...

The Power of Images in Marketing

January 05, 2014
A behavioral and technological revolution is upon us and it’s a marketer’s dream.   The widespread availability of smartphones, picture messaging technology and lightning-fast networks have changed how we communicate. The days of text-based communication are dwindling, thanks to high-quality imaging combined with easy portability. If the human brain really does process visual images 60,000 times faster than text, based on research from 3M Corp., why have we spent so much time developing textbased solutions?   The powerful imaging technology in today’s mobile devices is transforming the way people interact, work and learn, and it is allowing for...

The Next-Gen Console Battle

January 05, 2014
While Nintendo was first to market with its Wii U console, the real next gen battle is between Sony and Microsoft. The PlayStation 4 and Xbox One launches attracted six million gamers to the fold, ushering in new connected gameplay, second screen experiences and motion sensor games. Thanks to the explosive growth of mobile gaming on tablets and smartphones and the rise of free games on PCs and mobile devices, video game research firm Newzoo predicts the industry will grow from $70.4 billion in 2013 to $86.1 billion in 2016. Sony and Microsoft aren’t abandoning the PlayStation 3 and Xbox 360, which are expected to be relevant for another...

The 3D Opportunity

January 05, 2014
3D digital animation is rapidly expanding brand and product creativity, and fueling competitive market opportunity. Animated 3D films, television, graphics, computer games and architectural modeling benefit forward thinking brands and technically enhanced competitors. The explosive growth of glowing digital devices in our homes, business and mobile lives has created demand for fresh, creative ways to express and magnetize socially-enabled consumers to our brands, products and services. As Bruce Lee said in the famous movie Enter the Dragon: “Don’t think, feel.” 3D product animation, when done with ...

Driverless Cars on the Rise

January 05, 2014
Thanks to advanced driver assistance systems (ADAS) ranging from adaptive cruise control to lane keeping assist and automated steering, today’s automobile is very nearly autonomous. The driver remains in control, of course, but built-in sensors, cameras and radars make it possible for the vehicle to take over much of the actual driving task. With new technologies, the fully autonomous automobile will one day be widely available. It’s just a matter of time, experts say, for the concept to move from a research and development exercise to full-scale production.   The Benefits Are Apparent Human error is overwhelmingly to...
 <  1 - 2 - 3 - 4 - 5 - 6 - 7 - 8  >