IoT: How Will it Go To Retail?

May 20, 2015
Is it too soon to assess the retail value chain for the Internet of Things? Cisco predicts sales of IoT devices will grow from 15 billion units this year to 50 billion by 2020. How will those products get into consumers’ hands, homes and vehicles? Will they be sold as line extensions of current products through existing retailers, or will new distributors and integrators emerge to cater to the services that IoT enables? Will manufacturers insert themselves deeper into the customer relationship after a sale to maintain and monitor IoT products? Will a new breed of service providers emerge to handle monitoring and updating...

Oculus Embraces Virtual Reality Entertainment

May 18, 2015
The Sundance Film Festival made history back in 2012 without realizing it. Robert Redford’s independent showcase served as the debut of intern Palmer Luckey’s pre-Oculus Rift VR head-mounted display (HMD) as part of Nonny de la Peña’s Hunger in Los Angeles virtual reality experience. Luckey returned to Sundance in 2015, backed by a $2 billion Facebook acquisition, to announce Oculus Story Studio. The new San Francisco-based studio, which is comprised of 10 employees including several Pixar veterans, will release five short VR films this year. Lost,the first VR story debuted at Sundance, follows a robot hand’s search for his body through a nighttime forest. Pixar...

Moving to a Cloud-Based Future

May 13, 2015
Rear-seat entertainment (RSE) systems composed of DVD players mated to front headrest- or headlinermounted LCD screens and wireless headphones are changing. Now greater in-vehicle connectivity and connected services, and consumers’ preference for streaming video content, has automakers and their suppliers revamping RSE for a wider audience. Downloaded and Streamed Media The first RSE systems in the 1980s incorporated VHS players. Built-in DVD players came next, followed by Blu-ray players and Sirius satellite-based streaming video. “We’re at a crossroads,” proclaims Jim Buczkowski, director of electrical and electronics in research and innovation and Henry Ford...

Recognizing Small Business Week

May 06, 2015
In honor of national Small Business Week stay on top of CEA small business activities, meet-ups and unique opportunities by joining the SBC LinkedIn group today. Keep an eye out for @CEA tweeting with the hashtag #CEASmallBiz. This hashtag signifies content related to our startup members, so join the conversation by replying, retweeting or favoriting the tweet. @CEA would love to engage with you on Twitter about all things related to startups and small businesses. Also the nomination period just closed for CEA’s Innovation Entrepreneur Awards (IEA) program that recognizes executives and exceptional small businesses with revenues under $30 million and the contributions they make to...

Ten Startups @ Eureka Park (Part III)

April 30, 2015
In the final installment of this three part series, we profile three out of 10 entrepreneurs from Eureka Park. Now in its fourth year, Eureka Park encompasses the core of CES—entrepreneurs with an innovative product or technology can show it to the world and receive coverage that they can’t get any place else. Many startups in this technology incubator drew venture capitalists and investors looking for the next big thing in technology. This year, 375 startups exhibited in Eureka Park vs. 200 companies at the 2014 CES. SKE Labs Just 11 months after forming, SKE Labs—a company of four—was exhibiting at their first CES, unveiling the world’s first truly smart...

The Safest Driving Solutions

April 29, 2015
Before we hand over the car keys to our youngest drivers, we warn them of the perils of distracted driving – keep your eyes on the road, your hands at “ten and two” and your smartphones safely stowed. But distracted driving and driver experience are not inextricably bound – drivers ages 15-19 account for about one in 10 distracted driving fatalities. Drivers with more road experience – those ages 20-39 – represent more than 40 percent of distracted driving fatalities. April is Distracted Driving Awareness Month – an opportunity for each and every one of us to commit to being better drivers, by keeping our hands on the wheel, our eyes on the road...

Ten Startups @ Eureka Park (Part II)

April 20, 2015
In part two of this three part series, we profile three out of 10 entrepreneurs from Eureka Park. Now in its fourth year, Eureka Park encompasses the core of CES—entrepreneurs with an innovative product or technology can show it to the world and receive coverage that they can’t get any place else. Many startups in this technology incubator drew venture capitalists and investors looking for the next big thing in technology. This year, 375 startups exhibited in Eureka Park vs. 200 companies at the 2014 CES. AMPL Labs AMPL Labs showed off its SmartBag, a connected, powered backpack equipped with seven internal USB ports and a laptop charging module. “The idea with the...

The 2015 CE Hall of Fame Class

April 15, 2015
At last night’s Digital Patriot’s Dinner, the Consumer Electronics Association (CEA)® announced the 2015 class of inductees into the Consumer Electronics (CE) Hall of Fame. Created in 2000, the CE Hall of Fame honors visionaries in the consumer technology industry who have advanced innovation and developed a foundation for the consumer technologies we enjoy today and others yet to come. The 2015 CE Hall of Fame honorees include company founders and inventors, those who promote technology and the retailers that market and deliver products to consumers. Here is the 2015 CE Hall of Fame class: Robert L. Borchardt As president and CEO of Recoton, Robert L. Borchardt helped...

The Robots and Drones are Coming

April 10, 2015
Titan Aerospace is a New Mexico-based maker of solar-powered drones. If you’ve never heard of it, you’re not alone. The company had been lying under the radar until last year when Google bought it, along with Boston Dynamics, an engineering firm that creates robots for the military, and DeepMind, an artiicial intelligence company that makes computers more “human-like.” The three acquisitions may seem somewhat surprising for a company like Google whose core business is based on advertising, but as the most clicked online ...
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